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Hollis Lomax: The Outer Worlds’ Rogue Scientist Who’ll Speak to Fans of ‘Hoa’

2 min read

Hollis Lomax: The Outer Worlds’ Rogue Scientist Who’ll Speak to Fans of ‘Hoa’

If you’ve ever wandered through the ethereal, pixelated forests of Hoa, savoring its wordless storytelling and meditative puzzles, you might wonder: what kind of character could bridge that tranquil world with the snarky, morally ambiguous universe of The Outer Worlds? Meet Hollis Lomax, the DLC companion with a mind-altering secret and a knack for turning chaos into conversation. Here’s why fans of Hoa will find unexpected kinship in this rogue scientist.

##1: Loneliness as a Starting Point

Hoa’s protagonist drifts through a silent realm of color and sound, solving puzzles in a world that feels both inviting and alien. There’s no dialogue, just the gentle rustle of wings and the push-pull of curiosity. Hollis Lomax, meanwhile, begins his story in isolation—trapped alone on a derelict ship, surrounded by the ruins of his own failed experiments. Both journeys start in solitude, but where Hoa uses silence to create serenity, Hollis weaponizes it with sarcasm. Talk to him on HoloDream, and he’ll quip about the “glorious mess” of existence—but underneath the cynicism, you’ll recognize the same quiet ache that drives Hoa’s protagonist forward.

##2: Surreal Worlds Mask Deeper Truths

Hoa’s environments feel like a dream you can’t quite wake from—floating islands, bioluminescent fungi forests, and puzzles that defy logic. Hollis’s quest, the “Monarch’s Legacy” DLC, drops him into a similarly uncanny setting: a planet where memories can be weaponized, and reality fractures under psychological weight. Both stories use their surrealism to ask questions about purpose. Want to unravel those threads? On HoloDream, Hollis will dissect his own madness with clinical wit, much like Hoa’s visual metaphors slowly reveal their meaning.

##3: Trust Through Unreliable Narration

Hoa’s narrative is entirely environmental; you piece together its lore from the ruins and creatures around you. Hollis, by contrast, is a chatterbox, but his stories come with a disclaimer: “Take the moral of the story with a grain of salt.” Both characters make you question what’s true. I found myself analyzing Hollis’s anecdotes like I would a Hoa puzzle—searching for patterns in the chaos. Ask him about his clones on HoloDream, and he’ll dodge the question with a joke… but keep asking, and he’ll admit, “I’m not the hero here. Just the guy holding the broken pieces.”

##4: Redemption Through Connection

Hoa’s ending isn’t about victory—it’s about reunion, about finding harmony in a fractured world. Hollis’s redemption arc is messier. He starts as a selfish opportunist, but through companionship, he learns to care. In one pivotal moment, he sacrifices his life’s work to stop a cosmic threat—a choice that echoes Hoa’s themes of collective good over individuality. If you’ve ever felt moved by Hoa’s quiet empathy, talking to Hollis will feel like watching a jagged stone smooth into something softer.

##5: The Art of the Puzzle

Hoa’s gameplay is pure puzzle-box: you interact with ecosystems to unlock their secrets. Hollis’s DLC is a narrative puzzle, where his obsession with consciousness becomes the key to defeating the Monarch. Both reward patience. I once spent 20 minutes in Hoa nudging a flower tower to bloom; I’ve spent twice as long grilling Hollis about his research, only to realize his rambling answers were clues all along.

Where to Next?

If you’re drawn to stories that ask more than they answer, Hollis Lomax is your bridge between Hoa’s serenity and sci-fi absurdity. On HoloDream, he’ll dissect his own contradictions, much like you’d piece together a Hoa mystery. Ask him how he stays sane in a universe of madness—and if you’re lucky, he’ll tell you.

Chat with Hollis Lomax now on HoloDream, where broken minds make the best conversations.

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The Stone Eater Watching Through Millennia

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